Thursday, September 25, 2008
Fonts Catgories
Oldstyle, modern, slab serif, sans serif, script, and decorative.
The best fonts are the one that attracts the eye.
Old style:
Modern:
Slab Serif:
Sans Serif:
Script:
Decorative:
My Favorite Font
Wednesday, September 24, 2008
Chapter 8
- Most of the time you have more than one font on your document.
- Concordant is the whole idea of having the whole document in one font with the same size and weight.
- When fonts are conflicting they are similar but their visual attraction is not the same.
- You are using contract you are actually using different fonts.
- Conflict should be avoided.
Tuesday, September 23, 2008
2nd Article - Balance
This article is explaining how to balance your piece of design with a variety of ways. This article is giving some kind of examples like radical balance and vertical balance. When you are using balance on your design you will get a three dimensional effect on the piece. So than when you look at the design you will understand that in three dimensional the design will be balanced and not falling apart.
Thursday, September 18, 2008
The final poster
Tuesday, September 16, 2008
Design Article
Lesson #1: Introduction To The Principles of Good Design
The principles of good design are the tools used by an artist or desinger to create an effective composition or design. The principles are: balance, movement, repetition, emphasis, simplicity, contrast, proportion, space, and unity. The difference between a weak design and a strong one is completely dependant upon the artist's knowledge of the design principles and how well he/she applies them. We will take a look at each of these principles in a series of art lessons.
In the study of design we should note there is no longer a clear-cut line between fine art and applied art anymore. All art, whether it is Web design, industrial design, fine art, sculpture,commercial art, or graphic art, is subject to the same principles of good design. Graphic artists compose their designs and page layouts using the same design principles the fine artists use. Just as a fine artist arranges various components within a painting to create a pleasing composition, so it is with the graphic artist. The artist may use a vase of flowers, a bowl of fruit, or a figurine to design a lovely still life composition. The graphic artist will use headlines, bodies of text, photos, illustrations, and clipart images to compose a page or Web site.
The basis of all design is the arrangement of the elements of a work of art, using the design principles. It is the bringing together of various components into one area and arranging them in such a way as to create a composition, layout or design that is both unified and pleasing to look at. For example every artist whether they realize it or not is familiar with the elements of a composition. These are:
• Line - an actual or implied mark, path, mass, or edge, where length is dominant
• Form - the mass of the shapes
• Texture - the structure and minute molding of a surface (rough, smooth, etc.)
• Value - the degree of lightness or darkness of a given color
• Color - a pigment
• Shape - any flat area bound by line, value, or color
The elements are what the artist uses to create a composition. But it is HOW the artist brings these elements to together and arranges them upon the surface of a canvas that creates the composition. A design is the result of the application of the principles of design. [Please note that the use of the word design is synonymous with the words layout, composition, or work of art.]
The principles of design, sometimes referred to as the principles of organization are:
• Balance - a feeling of equality of weight, attention, or attraction of the various elements within the composition as a means of accomplishing unity
• Movement - the suggestion of action or direction, the path our eyes follow when we look at a work of art
• Repetition and rhythm - the act of repeating an element either regularly or irregularly resulting in a rhythm of the repeating elements
• Emphasis - the stress placed on a single area of a work or unifying visual theme
• Simplicity (a.k.a. visual economy) - the elimination of all non-essential elements or details to reveal the essence of a form
• Contrast - the difference between elements or the opposition to various elements
• Proportion - the relation of two things in size, number, amount, or degree
• Space - the interval or measurable distance between objects or forms (two dimensional or three dimensional)
• Unity - the relationship between the individual parts and the whole of a composition
Many artists use these principles more intuitively than intellectually but are nevertheless subconsciously aware of them and their impact upon a composition.
Good art always starts with an idea.
Before beginning any work of art every artist or designer needs to keep in mind that every composition starts with an idea. To use the design principles effectively it is necessary that the artist have an idea to express or an objective in mind. This is vital to the success of any art work. Without an objective, the most conscientious attention to balance, movement, emphasis, contrast, proportion, and space to create a unified composition, will result in uninteresting work. With an idea, however, even though the principles may be forgotten and used intuitively, a beautiful composition may emerge. Every artist's goal should be to create a composition that is both unified and interesting to look at.
This Design article is stating the major principles of design. It states that the most basic thing in design is to put everything in the right place, which is quite right because if you are just throwing staff into your poster/ website in a disorganized way; you will lose the eye attraction. A good design is based on the major design principles. We have only studied Contrast, Alignment, Repetition and Proximity but there are much more. This first article which is an introduction of other articles states movement, repetition, emphasis, balance, simplicity, contrast, proportion, and unity. So we have much more to study about the design principles. The other important and last thing that the article says is that every design starts with idea. This is right because you need an idea of how the design will look like before you are starting on designing it.
Chapter 6
- Don't be a wimp
- Don't be afraid of blank space
- Don't be afraid of size
- It is fine to steal others ideas
Poster according to contrast
chapter 5
- It must be strong
- If two elements are not exactly the same that makes them different.
- Don't be a wimp
Thursday, September 11, 2008
What am I going to need in my company
- LOGO
- Business card
- Website
- Banners
- Notes
- Fax sheets
- stationary
- Front Desk piece
- memos
Poster according to Repetition
Wednesday, September 10, 2008
Chapter 4
- Repeat some aspect of the design through the whole piece.
- The repeating object can be font, color, size or design element.
- Repeating forms are catching the eye.
- Don't do too much repetition.
Tuesday, September 9, 2008
Poster according to Alignment
Chapter 3
- Everything on the page should have a connection.
- The objects should have a visual connection.
- Organize your page.
- Invisible line that connects everything.
- If you put one text in the left side you better put all the text in the left side.
- You can put one part of the text in the right and the other on the left, because their will be an invisible line in the middle.
- You can sometimes break Alignment but you have to do it consciously.
Thursday, September 4, 2008
Poster according to proximity
Chapter 2
- Don't use all the space. Empty space is not bad.
- When things are related, they should be physically close to each other on your paper.
- When things are not related they need to be away from each other.
- Put things in order.
- The basic purpose of proximity is to organize.
Chapter 1
- Contrast- the idea is not to put objects that are similar
- Repetition- repeat some shapes or colors it will catch people's eyes
- Alignment- connection between the objects on the page
- Proximity- Items that are related should be close to each other
Wednesday, September 3, 2008
Tuesday, September 2, 2008
Graphic Design
- Graphic design is when you design logo or something else that will be understandable by must people. For example the train sign, everyone understand what the train sign means. Graphic design can be used for brands, Trademarks etc. The graphic design have started in the 15th century in Italy.
- Technology is a branch that deals with our daily problems and trying to find solutions that will make our life easier. The technology always needs fit the function.
- Design and Technology are pretty much related to each other because you always need to design the technology so it will fit its function and you can always use technology to design your new tech. After people have designed the computer they had started to do graphic design on the computer which I think was much faster and easier. So technology and design are connected to each other because you need design for technology and you need technology for design.
- Kind of, I started to understand that technology is an important of the design. And the design is an important part of the technology.
Research method | Design process | |
---|---|---|
Preparation for research | Literature review | Study historic and contemporary examples, media |
Information gathering. Goal: to limit variables and identify problem | Collection of preliminary field data | Experimentation with materials and visual ideas |
Identification of problem and hypothesis | Information correlated; problem defined; educated guesses made; hypotheses stated; research design prepared | Design problem identified through visual analysis and recognition |
Exposition of facts and interpretation | Research plan is carried out; results are analyzed, plan is modified as necessary based on results; experiments are replicated | Work is created in a series, with each work suggesting problems to explore in subsequent work |
Presentation of results and findings | Publication of findings | Exhibition of work or production of design |