Tuesday, December 16, 2008
Monday, December 15, 2008
Article 11
- Computer virus art by Alex Dragulescu
This guy Alex had a really cool idea. He took a variety of viruses and thought about their actions and way of working. He thought about the right colors that will represent them the best and designed each one of them in an artistic kind of way. He did very common viruses (My favorite one is the STORM).
Tuesday, December 9, 2008
MY COMPANY
MTV Switch
It's a whole new approach to environmentalism, aimed at teens.sensibility is on eyes; eye contact with others, with the camera
movement from light to darkness
key words:
- beauty- white, red
- darkness- dark blue, black
- fresh - light yellow, Feng Shui, green
Idea of acceptance of a challenge in spite of it's difficulty
Slogan:
Time's UP
Thursday, December 4, 2008
5 Blogs
Felix:
- Salomon RS7
- Cell Phone
- You dont mess with the Zohan
- Q5
- Blackberry
- Adidas Adi Pure
- The New Macbook
- Cell Phone with Only calls
- BMW X6
- Nike's Mercurial Vapor Super Lite
- Bose Headphones review
- Poop
- The Apple user Interface
- The Bic pen
- Iphone User Friendliness
- The Google Phone
- The Apple Logo
- Graphic Design Using Color
- Google Chrome
- First look at Windows 7's User Interface
- The New Apple Macbook
- Ipod Case
- How to edit Photos Efficiently
- The Design Environment
- Writing well for the web
- Deadly website sins that will kill your Buisness
- Color Symbolism
- Getting attention with your site design
- Shape- basic elements of design
- color Harmony
- what is emphasis in design
- what is balance in design
- Making logos
- BMW M1
- Making Web page
- Not what to do in a Web page
- Color coding with text
The Most interesting articles were:
- Felix's article- "Blackberry Storm" is a really cool phone; its sleek, better than the iphone, and has a battery life of 15 days!
- Sakkti's article- "The Design Environment" It was pretty new to me that the design environment affects the designs (I cleaned my room after I read it).
- Adrian's article- "The Bic pen" It was really good to find out that the shape of the Bic pen and the whole design of it is logical. I just noticed how comfortable it is.
Article 9
This article states the steps for web design. It says that you have 10 steps in designing a website; the ten steps are very important and if you follow all of them you will probably get a perfect website.
The steps are:
Tuesday, December 2, 2008
Logos
color's meanings
BLUE: good fortune, wisdom
WHITE: Angels, spirituality
BLACK: Cool, death, sexuality
GREEN: Money, fertility, growth
YELLOW: Hope, intelligence, light
ORANGE: warmth, energy, creativity, the sun
Thursday, November 27, 2008
Tuesday, November 25, 2008
article 8
This article explains whats branding is and how you can do it better. It explains that if the design is easier than it is much easier for the eye to understand it.
Thursday, November 20, 2008
Colors
- Color is the perceptual characteristic of light described by a color name. Specifically, color is light, and light is composed of many colors.
- A color wheel (also referred to as a color circle) is a visual representation of colors arranged according to their chromatic relationship.
- Colors that are across from each other on the color wheel have a relationship.
- The more object is contrasts the more its visible to the eye.
- Contrast can be formed by dark and light objects or by related colors with thick different colors.
- The color with the largest proportional area is the dominant color (the ground).
- Different values of the same color gives you shades.
Wednesday, November 19, 2008
article 7
This article explains the value of white space. The white space can be called the negative space. This article explains that the white space in a picture is good. He actually says that the principle of proximity is right and free space is a good thing because it attracts the eye.
article 6
This article is stating the basic elements of graphic design. The article gives a brief summary for each one of the elements and it gives you links for more information about each element.
Thursday, November 13, 2008
Rationale
Wednesday, October 29, 2008
article 5
This article is telling us to keep the design simple. Simple design attracts the eye and make the design much easier to understand. There are examples on the website.
Article 4
This article is telling us about space. It says that a good design supposed to have a lot of space. Dont be frightened of space. Space is usually bold the object that you are focusing on. There are two different kinds of spaces, the negative space and the positive space. Positive space is the actual object and the negative space is what around it.
Sunday, October 12, 2008
Thursday, October 2, 2008
Movie Notes
Used in street signs
Readability
Simple
Uniformity
Spacing more important the font itself
Modern sans serif
Overused/Ubiquitous/White Noise
Negative qualities- too corporate, too institutional
CREATING A FONT-
Hop hnu pqd
Build on letters by making words
Horizontal slicing off of the terminals (aspect of helvitica)
Metlife, Greyhound, de Bijenkorf, SEARS, Jeep, BMW, Toyota, aprilia, Kawasaki, Target, Nestle, Verizon, MUJI, Energiser, JCPenney, Staples.
Coca-cola rebranded itself with Coke using Helvetica.
Helvetica gives a sense of transparency.
Rather than being authoritarian bureaucratic and oppressive they seem more accessible, transparent, and accountable.
Fonts give a tone
A real type face needs rhythm and contrast (Helvetica has neither)
Arial is a clone of Helvetica. Times new roman is a serif
Helvetica needs too much white space and the letters look all the same.
AVANT GARDE
Counter culture movement of 1960s is act of rebellion from the children of the modernists. Movement back to hand drawn fonts.
Modernism: Functionalism, Utilitarianism, Objectivist, Simple, Clean, its really Subversive.
Post Modern: Subjectivist, Free form, Chaotic, Complicated
Michael C Place- build new modernist
Wednesday, October 1, 2008
Article 3
This article is talking about contrast. Contrast is very important because it catches the eye. You can gain contrast by using size, shape, color, etc. Contrast happens when there is a difference between two close elements. The greatest the difference is the greatest the contrast is.
Thursday, September 25, 2008
Fonts Catgories
My Favorite Font
Wednesday, September 24, 2008
Chapter 8
- Most of the time you have more than one font on your document.
- Concordant is the whole idea of having the whole document in one font with the same size and weight.
- When fonts are conflicting they are similar but their visual attraction is not the same.
- You are using contract you are actually using different fonts.
- Conflict should be avoided.
Tuesday, September 23, 2008
2nd Article - Balance
This article is explaining how to balance your piece of design with a variety of ways. This article is giving some kind of examples like radical balance and vertical balance. When you are using balance on your design you will get a three dimensional effect on the piece. So than when you look at the design you will understand that in three dimensional the design will be balanced and not falling apart.
Thursday, September 18, 2008
The final poster
Tuesday, September 16, 2008
Design Article
Lesson #1: Introduction To The Principles of Good Design
The principles of good design are the tools used by an artist or desinger to create an effective composition or design. The principles are: balance, movement, repetition, emphasis, simplicity, contrast, proportion, space, and unity. The difference between a weak design and a strong one is completely dependant upon the artist's knowledge of the design principles and how well he/she applies them. We will take a look at each of these principles in a series of art lessons.
In the study of design we should note there is no longer a clear-cut line between fine art and applied art anymore. All art, whether it is Web design, industrial design, fine art, sculpture,commercial art, or graphic art, is subject to the same principles of good design. Graphic artists compose their designs and page layouts using the same design principles the fine artists use. Just as a fine artist arranges various components within a painting to create a pleasing composition, so it is with the graphic artist. The artist may use a vase of flowers, a bowl of fruit, or a figurine to design a lovely still life composition. The graphic artist will use headlines, bodies of text, photos, illustrations, and clipart images to compose a page or Web site.
The basis of all design is the arrangement of the elements of a work of art, using the design principles. It is the bringing together of various components into one area and arranging them in such a way as to create a composition, layout or design that is both unified and pleasing to look at. For example every artist whether they realize it or not is familiar with the elements of a composition. These are:
• Line - an actual or implied mark, path, mass, or edge, where length is dominant
• Form - the mass of the shapes
• Texture - the structure and minute molding of a surface (rough, smooth, etc.)
• Value - the degree of lightness or darkness of a given color
• Color - a pigment
• Shape - any flat area bound by line, value, or color
The elements are what the artist uses to create a composition. But it is HOW the artist brings these elements to together and arranges them upon the surface of a canvas that creates the composition. A design is the result of the application of the principles of design. [Please note that the use of the word design is synonymous with the words layout, composition, or work of art.]
The principles of design, sometimes referred to as the principles of organization are:
• Balance - a feeling of equality of weight, attention, or attraction of the various elements within the composition as a means of accomplishing unity
• Movement - the suggestion of action or direction, the path our eyes follow when we look at a work of art
• Repetition and rhythm - the act of repeating an element either regularly or irregularly resulting in a rhythm of the repeating elements
• Emphasis - the stress placed on a single area of a work or unifying visual theme
• Simplicity (a.k.a. visual economy) - the elimination of all non-essential elements or details to reveal the essence of a form
• Contrast - the difference between elements or the opposition to various elements
• Proportion - the relation of two things in size, number, amount, or degree
• Space - the interval or measurable distance between objects or forms (two dimensional or three dimensional)
• Unity - the relationship between the individual parts and the whole of a composition
Many artists use these principles more intuitively than intellectually but are nevertheless subconsciously aware of them and their impact upon a composition.
Good art always starts with an idea.
Before beginning any work of art every artist or designer needs to keep in mind that every composition starts with an idea. To use the design principles effectively it is necessary that the artist have an idea to express or an objective in mind. This is vital to the success of any art work. Without an objective, the most conscientious attention to balance, movement, emphasis, contrast, proportion, and space to create a unified composition, will result in uninteresting work. With an idea, however, even though the principles may be forgotten and used intuitively, a beautiful composition may emerge. Every artist's goal should be to create a composition that is both unified and interesting to look at.
This Design article is stating the major principles of design. It states that the most basic thing in design is to put everything in the right place, which is quite right because if you are just throwing staff into your poster/ website in a disorganized way; you will lose the eye attraction. A good design is based on the major design principles. We have only studied Contrast, Alignment, Repetition and Proximity but there are much more. This first article which is an introduction of other articles states movement, repetition, emphasis, balance, simplicity, contrast, proportion, and unity. So we have much more to study about the design principles. The other important and last thing that the article says is that every design starts with idea. This is right because you need an idea of how the design will look like before you are starting on designing it.
Chapter 6
- Don't be a wimp
- Don't be afraid of blank space
- Don't be afraid of size
- It is fine to steal others ideas
Poster according to contrast
chapter 5
- It must be strong
- If two elements are not exactly the same that makes them different.
- Don't be a wimp
Thursday, September 11, 2008
What am I going to need in my company
- LOGO
- Business card
- Website
- Banners
- Notes
- Fax sheets
- stationary
- Front Desk piece
- memos
Poster according to Repetition
Wednesday, September 10, 2008
Chapter 4
- Repeat some aspect of the design through the whole piece.
- The repeating object can be font, color, size or design element.
- Repeating forms are catching the eye.
- Don't do too much repetition.
Tuesday, September 9, 2008
Poster according to Alignment
Chapter 3
- Everything on the page should have a connection.
- The objects should have a visual connection.
- Organize your page.
- Invisible line that connects everything.
- If you put one text in the left side you better put all the text in the left side.
- You can put one part of the text in the right and the other on the left, because their will be an invisible line in the middle.
- You can sometimes break Alignment but you have to do it consciously.
Thursday, September 4, 2008
Poster according to proximity
Chapter 2
- Don't use all the space. Empty space is not bad.
- When things are related, they should be physically close to each other on your paper.
- When things are not related they need to be away from each other.
- Put things in order.
- The basic purpose of proximity is to organize.
Chapter 1
- Contrast- the idea is not to put objects that are similar
- Repetition- repeat some shapes or colors it will catch people's eyes
- Alignment- connection between the objects on the page
- Proximity- Items that are related should be close to each other
Wednesday, September 3, 2008
Tuesday, September 2, 2008
Graphic Design
- Graphic design is when you design logo or something else that will be understandable by must people. For example the train sign, everyone understand what the train sign means. Graphic design can be used for brands, Trademarks etc. The graphic design have started in the 15th century in Italy.
- Technology is a branch that deals with our daily problems and trying to find solutions that will make our life easier. The technology always needs fit the function.
- Design and Technology are pretty much related to each other because you always need to design the technology so it will fit its function and you can always use technology to design your new tech. After people have designed the computer they had started to do graphic design on the computer which I think was much faster and easier. So technology and design are connected to each other because you need design for technology and you need technology for design.
- Kind of, I started to understand that technology is an important of the design. And the design is an important part of the technology.
Research method | Design process | |
---|---|---|
Preparation for research | Literature review | Study historic and contemporary examples, media |
Information gathering. Goal: to limit variables and identify problem | Collection of preliminary field data | Experimentation with materials and visual ideas |
Identification of problem and hypothesis | Information correlated; problem defined; educated guesses made; hypotheses stated; research design prepared | Design problem identified through visual analysis and recognition |
Exposition of facts and interpretation | Research plan is carried out; results are analyzed, plan is modified as necessary based on results; experiments are replicated | Work is created in a series, with each work suggesting problems to explore in subsequent work |
Presentation of results and findings | Publication of findings | Exhibition of work or production of design |
Thursday, August 28, 2008
School's design
Wednesday, August 27, 2008
The videos
The first video is talking about London's underground. London's Underground map was very revolutionary, because it hasn't been designed in a geographical way. At first they had this messy map, because they have designed by a geographical way. They showed the distance between the stations and it looked very complicated. After a lot of tryouts they got a map without distance. The most updated map had only the stations. It also following the design principle of "form follows function".
The second video is talking about a new design of furniture. Around the 1950 the world has found out that they can use another materials for design for example plastic. By using new materials the designers could design new shapes and patterns. It is a great design because it never got changed.
My company
Tuesday, August 26, 2008
Pre Course Survey
Questions
1. Describe some of the large design technology projects or assignments you have done in the past? (Products made such as posters, movies, web page; the software you used; and the steps in the process like planning, editing, evaluation, research)
* In The past I have made some posters on the computer by photoshop CS3 or Publisher. I also made a lot of movies for different family events. For movies I usually used media maker and DVD maker. I had a website before I did the regular staff, and I know how to play with html (a little bit). I also made brochures and different signs for different schools. And lastly I made some signatures to different people on the web. I am usually planning my work on a sheet of paper. I just right what I want and how it should look like and than I am just going for it. Before I start working I usually do some research on the subject.
Sunday, August 24, 2008
Design principles
The computer's Mouse
Thursday, August 21, 2008
Great design
Designs are not always fit to their needs. Designs are not so easy to use all the time.
The really important thing in design is to make the object very cheap. Good design adds value to an object. A good design is the most important feature in an object. It is not easy to design different objects; there are a lot of needs.
When an object has a good design and it is suitable to the user’s need, the more people will buy it. A very important thing in design is usability. The usability is a very important thing in design but it is not everything.
In article one it says that the design needs to be easy to use and the computer’s mouse is very easy to use. You got only two buttons on it, left button and right button. In some computer’s mouse you have a roll button in the middle, which is very easy to use you just roll it.
In article 2 it says that the design should be cheap and most of the mousses are pretty cheap. The cheapest mouse will cost around 10 franks while a good mouse will cost about 50 franks. A good mouse will cost more because its design and its usability will be better. Just as it says on the second article that design gives more value to an object.
In article 3 it says that the design needs to have a good usability and this mouse has it. This mouse is very usability because it is small so you can put it in your pocket and connect it into a regular USB port. It also says that the object needs to have a famous design; and the mouse has a very famous design, everyone knows how it looks like.